![]() In action, everything is smooth and runs extremely well, without ever slowing down. The cut scenes are perfectly rendered in beautiful 3-D. It emulates the style first seen on the Gamecube in a nearly perfect manner. I sincerely think this could be the prettiest game released for the DS yet. The only thing to take away points from its score is its structure, which still follows the same as every other Zelda game before it, with the possible exceptions of Majora’s Mask and Adventure of Link. I honestly haven’t cared that much for the story of a Zelda game since Ocarina of Time. While the entire series’ narrative structure means that connecting the games together can cause some serious headaches, the fact that Phantom Hourglass is a direct sequel – a rare fact when it comes to The Legend of Zelda – helps tie everything together by the time you finish the game. The story has its share of touching and humorous moments and never fails to explain things in a logical way. As usual, the characters are fun and loveable, even making us care for a guy who at first seems annoying, like Captain Linebeck. Fortunately, Nintendo usually manage to craft an interesting tale around the formula, which makes it more stimulating to accomplish the tasks at hand. Something catastrophic happens Link must stop it by clearing dungeons and collecting items. Of course, that sand is kept in dungeons by bosses, so if you played a Zelda game before, you know what you have to do from that point.Īs far as structure goes, the story is similar to what we have seen in every other Zelda game before. The more sand is in the hourglass, the longer Link will be safe. The only way to go through the dungeon without dying is by using the Phantom Hourglass, which must be filled with Sands of Hour. There, many people including a fairy, an old man and a greedy captain, will help him find clues on the ghost ship’s whereabouts, most of which are in the game’s central dungeon, the Temple of the Ocean King. Link ends up nearly drowning in the chase, and he ends up on a beach on Mercay Island. Along the way, they encounter a ghost ship, which disappears with Tetra. You just can’t forget about those people.įollowing Ganondorf’s defeat in The Wind Waker, Link and Tetra, along with their pirate friends, set sail to the unknown with the hope of finding uncharted lands to start anew. This review is for everybody else: those who are still on the fence when it comes to a stylus-controlled action-adventure game, those who are wondering if they might have missed something by not playing its predecessor and those who will read any review they can find of Zelda game and then write hate mail to the author if they feel the score isn’t perfect enough. However, if you happened to like Link’s adventure on the Great Sea, then you probably are already playing its DS sequel. Too bad for those people, because Phantom Hourglass is a direct sequel to the game they loathe so much. I personally know many people that belong to the first group and never even tried The Wind Waker. ![]() ![]() The other group simply embraced the new art direction and enjoyed an adventure that felt very different from every other Zelda game they had played before. ![]() The first one thought that the new hand-drawn look was childish and that a joke was being made out of their favourite franchise. ![]() The Legend of Zelda: The Wind Waker effectively split the series’ fans in two factions. ![]()
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